Labs Vertex Animation Textures 3.0: PDG Example

This example file demonstrates how to use Houdini's PDG (Procedural Dependency Graph) to automate variation creation, caching, and exporting of VAT assets. VAT stands for vertex animation textures. It is an efficient and powerful solution to recreate complex simulations in real time. It is widely used in games, motion graphics, virtual production, real-time exhibitions, etc.