Labs Vertex Animation Textures 3.0 - Part 2: Soft-Body Deformation

Vertex Animation Textures 3.0 ROP is part of the FREE and open-source toolset in Houdini called SideFXLabs. Vertex Animation Textures (VAT) is an efficient and powerful solution to recreate complex and non-traditional animations in real time. Because VAT only uses textures and shaders to achieve the visuals on the GPU, it has a much lighter performance impact on the CPU, compared to traditional skeletal mesh animations. Compared to previous versions, VAT 3.0 offers more streamlined workflows, additional advanced features, and a lot more customizability. For more information on SideFXLabs and how to get the tool visit: https://www.sidefx.com/products/sidefx-labs/.

For VAT3.0 general workflows and features not specific to this mode, visit: https://www.artstation.com/artwork/zOyke6

For VAT3.0 general workflows and features not specific to this mode, visit: https://www.artstation.com/artwork/zOyke6

VAT3.0 Soft-Body Deformation mode can work with metal, cloth, paper, plastic, vegetation, hair, characters, crowds, etc. (Captured in Unreal Engine 5. Simulation by Jeffy Mathew Philip.)